#Factory Fingering definition file # # #################################################################### #Really basic starting fingering, one course only. This is also #defined and set in the actual agent, so modifying this will only #take effect on setting the fingering after creating the Agent [simple whistle] # #Fingering patterns finger 1 = open * +7.0 finger 2 = 1,1 * +6.0 finger 3 = 1,1 1,2 * +5.0 finger 4 = 1,1 1,2 1,3 * +4.0 finger 5 = 1,1 1,2 1,3 1,5 * +3.0 finger 6 = 1,1 1,2 1,3 1,5 1,6 * +2.0 finger 7 = 1,1 1,2 1,3 1,5 1,6 1,7 * +1.0 # #Additions (add to the base note in scale increments) addition 1 = 1,8 * +7.0 # #Modifiers (add a modifier signal), usually but not always #in semitones for a scale modifier 1 = 1,4 * -1.0 # #################################################################### #More advanced tin whistle, adds some polyphony, moves the keys over #two courses and offsets the playing for each hand so that modifiers #and polyphony can be activated while keying fingering # [tin whistle] # #Fingering patterns finger 1 = open * +7.0 finger 2 = 2,1 * +6.0 finger 3 = 2,1 2,2 * +5.0 finger 4 = 2,1 2,2 2,3 * +4.0 finger 5 = 2,1 2,2 2,3 1,5 * +3.0 finger 6 = 2,1 2,2 2,3 1,5 1,6 * +2.0 finger 7 = 2,1 2,2 2,3 1,5 1,6 1,7 * +1.0 # #Additions (add to the base note in scale increments) addition 1 = 1,8 * +7.0 addition 2 = 1,9 * -7.0 addition 3 = 2,8 * +14.0 addition 4 = 2,9 * -14.0 # #Modifiers (add a modifier signal), usually but not always in #semitones for a scale modifier 1 = 2,4 * -1.0 #Polyphony polyphony 1 = 1,1 * +3.0 polyphony 2 = 1,2 * +5.0 polyphony 3 = 1,3 * +6.0 polyphony 4 = 1,4 * +7.0 # # #################################################################### # #Experimental basic Clarinet fingering meant for easy transition for #clarinet players while getting started # [pico simple clarinet] finger 1 = 1,1 1,2 1,3 2,5 2,6 2,7 * +1.0 finger 2 = 1,1 1,2 1,3 1,8 2,5 2,6 2,7 * +2.0 finger 3 = 1,1 1,2 1,3 2,5 2,6 * +3.0 finger 4 = 1,1 1,2 1,3 2,5 * +4.0 finger 5 = 1,1 1,2 1,3 2,5 1,7 * +5.0 finger 6 = 1,1 1,2 1,3 2,5 * +5.0 finger 7 = 1,1 1,2 1,3 * +6.0 finger 8 = 1,1 1,2 1,3 2,4 * +7.0 finger 9 = 1,1 1,2 * +8.0 finger 10 = 1,1 1,2 2,4 * +9.0 finger 11 = 1,1 1,2 2,3 * +9.0 finger 12 = 1,1 2,5 * +9.0 finger 13 = 1,1 * +10.0 finger 14 = open * +11.0 finger 15 = 2,4 * +12.0 #Modifier modifier 1 = 2,1 * +12.0 # # #################################################################### #Experimental simple sax fingering for pico - work in progress #derived from a wx5 sax fingering [pico simple sax] finger 1 = open * +11.0 finger 2 = 1,1 1,2 1,3 1,4 2,5 2,6 2,7 2,8 1,8 * +1.0 ;bflat finger 3 = 1,1 1,2 1,3 2,5 2,6 2,7 2,8 * +2.0 ;c finger 4 = 1,1 1,2 1,3 2,5 2,6 2,7 * +3.0 ;d finger 5 = 1,1 1,2 1,3 2,6 2,7 * +4.0 ;eflat finger 6 = 1,1 1,2 1,3 1,4 2,5 * +5.0 ;f finger 7 = 1,1 1,2 1,3 1,4 * +6.0 ;g finger 8 = 1,1 1,2 * +7.0 ;a #Modifier modifier 1 = 1,1 * +12.0 # # #################################################################### #A 4 bit Gray code fingering - each increasing pitch needs only one #finger to move. Techie, but interesting - gives a wide range for #a small number of keys, should allow very fast runs # [pico gray] # #Fingering patterns finger 1 = open * +1.0 finger 2 = 2,1 * +2.0 finger 3 = 2,1 2,2 * +3.0 finger 4 = 2,2 * +4.0 finger 5 = 2,2 2,3 * +5.0 finger 6 = 2,1 2,2 2,3 * +6.0 finger 7 = 2,1 2,3 * +7.0 finger 8 = 2,3 * +8.0 finger 9 = 2,3 2,4 * +9.0 finger 10 = 2,1 2,3 2,4 * +10.0 finger 11 = 2,1 2,2 2,3 2,4 * +11.0 finger 12 = 2,2 2,3 2,4 * +12.0 finger 13 = 2,2 2,4 * +13.0 finger 14 = 2,1 2,2 2,4 * +14.0 finger 15 = 2,1 2,4 * +15.0 finger 16 = 2,4 * +16.0 finger 17 = 1,1 * +17.0 finger 18 = 1,1 1,2 * +18.0 finger 19 = 1,2 * +19.0 finger 20 = 1,2 1,3 * +20.0 finger 21 = 1,1 1,2 1,3 * +21.0 finger 22 = 1,1 1,3 * +22.0 finger 23 = 1,3 * +23.0 finger 24 = 1,3 1,4 * +24.0 finger 25 = 1,1 1,3 1,4 * +25.0 finger 26 = 1,1 1,2 1,3 2,4 * +26.0 finger 27 = 1,2 1,3 1,4 * +27.0 finger 29 = 1,2 1,4 * +28.0 finger 29 = 1,1 1,2 1,4 * +29.0 finger 30 = 1,1 1,4 * +30.0 finger 31 = 1,4 * +31.0 # #Additions (add to the base note in scale increments) addition 1 = 1,5 * +1.0 addition 2 = 1,5 1,6 * -7.0 addition 3 = 1,6 * -14.0 # #Modifiers (add a modifier signal), usually but not always in #semitones for a scale modifier 1 = 1,7 * -1.0 modifier 1 = 1,8 * +1.0 #Polyphony polyphony 1 = 2,5 * +3.0 polyphony 2 = 2,6 * +5.0 polyphony 3 = 2,7 * +6.0 polyphony 4 = 2,8 * +7.0 # # #END